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Rename debug protocol interfaces

Jeremy Tuloup vor 5 Jahren
Ursprung
Commit
a30d77c193
2 geänderte Dateien mit 123 neuen und 104 gelöschten Zeilen
  1. 9 102
      src/session.ts
  2. 114 2
      src/tokens.ts

+ 9 - 102
src/session.ts

@@ -11,8 +11,6 @@ import { PromiseDelegate } from '@phosphor/coreutils';
 
 import { ISignal, Signal } from '@phosphor/signaling';
 
-import { DebugProtocol } from 'vscode-debugprotocol';
-
 import { IDebugger } from './tokens';
 
 export class DebugSession implements IDebugger.ISession {
@@ -87,23 +85,23 @@ export class DebugSession implements IDebugger.ISession {
    * @param command debug command.
    * @param args arguments for the debug command.
    */
-  async sendRequest<K extends keyof DebugSession.IDebugRequestTypes>(
+  async sendRequest<K extends keyof IDebugger.ISession.IRequest>(
     command: K,
-    args: DebugSession.IDebugRequestTypes[K]
-  ): Promise<DebugSession.IDebugResponseTypes[K]> {
+    args: IDebugger.ISession.IRequest[K]
+  ): Promise<IDebugger.ISession.IResponse[K]> {
     const message = await this._sendDebugMessage({
       type: 'request',
       seq: this._seq++,
       command,
       arguments: args
     });
-    return message.content as DebugSession.IDebugResponseTypes[K];
+    return message.content as IDebugger.ISession.IResponse[K];
   }
 
   /**
    * Signal emitted for debug event messages.
    */
-  get eventMessage(): ISignal<DebugSession, DebugProtocol.Event> {
+  get eventMessage(): ISignal<DebugSession, IDebugger.ISession.IEvent> {
     return this._eventMessage;
   }
 
@@ -118,7 +116,7 @@ export class DebugSession implements IDebugger.ISession {
     if (msgType !== 'debug_event') {
       return;
     }
-    const event = message.content as DebugProtocol.Event;
+    const event = message.content as IDebugger.ISession.IEvent;
     this._eventMessage.emit(event);
   }
 
@@ -145,7 +143,9 @@ export class DebugSession implements IDebugger.ISession {
   private _disposed = new Signal<this, void>(this);
   private _isDisposed: boolean = false;
 
-  private _eventMessage = new Signal<DebugSession, DebugProtocol.Event>(this);
+  private _eventMessage = new Signal<DebugSession, IDebugger.ISession.IEvent>(
+    this
+  );
 
   /**
    * Debug protocol sequence number.
@@ -163,97 +163,4 @@ export namespace DebugSession {
      */
     client: IClientSession;
   }
-
-  export interface IUpdateCellArguments {
-    cellId: number;
-    nextId: number;
-    code: string;
-  }
-
-  export interface IUpdateCellResponse extends DebugProtocol.Response {
-    body: {
-      sourcePath: string;
-    };
-  }
-
-  /**
-   * Interface for all the debug requests types.
-   */
-  export interface IDebugRequestTypes {
-    attach: DebugProtocol.AttachRequestArguments;
-    completions: DebugProtocol.CompletionsArguments;
-    configurationDone: DebugProtocol.ConfigurationDoneArguments;
-    continue: DebugProtocol.ContinueArguments;
-    disconnect: DebugProtocol.DisconnectArguments;
-    evaluate: DebugProtocol.EvaluateArguments;
-    exceptionInfo: DebugProtocol.ExceptionInfoArguments;
-    goto: DebugProtocol.GotoArguments;
-    gotoTargets: DebugProtocol.GotoTargetsArguments;
-    initialize: DebugProtocol.InitializeRequestArguments;
-    launch: DebugProtocol.LaunchRequestArguments;
-    loadedSources: DebugProtocol.LoadedSourcesArguments;
-    modules: DebugProtocol.ModulesArguments;
-    next: DebugProtocol.NextArguments;
-    pause: DebugProtocol.PauseArguments;
-    restart: DebugProtocol.RestartArguments;
-    restartFrame: DebugProtocol.RestartFrameArguments;
-    reverseContinue: DebugProtocol.ReverseContinueArguments;
-    scopes: DebugProtocol.ScopesArguments;
-    setBreakpoints: DebugProtocol.SetBreakpointsArguments;
-    setExceptionBreakpoints: DebugProtocol.SetExceptionBreakpointsArguments;
-    setExpression: DebugProtocol.SetExpressionArguments;
-    setFunctionBreakpoints: DebugProtocol.SetFunctionBreakpointsArguments;
-    setVariable: DebugProtocol.SetVariableArguments;
-    source: DebugProtocol.SourceArguments;
-    stackTrace: DebugProtocol.StackTraceArguments;
-    stepBack: DebugProtocol.StepBackArguments;
-    stepIn: DebugProtocol.StepInArguments;
-    stepInTargets: DebugProtocol.StepInTargetsArguments;
-    stepOut: DebugProtocol.StepOutArguments;
-    terminate: DebugProtocol.TerminateArguments;
-    terminateThreads: DebugProtocol.TerminateThreadsArguments;
-    threads: {};
-    updateCell: IUpdateCellArguments;
-  }
-
-  /**
-   * Interface for all the debug response types.
-   */
-  export interface IDebugResponseTypes {
-    attach: DebugProtocol.AttachResponse;
-    completions: DebugProtocol.CompletionsResponse;
-    configurationDone: DebugProtocol.ConfigurationDoneResponse;
-    continue: DebugProtocol.ContinueResponse;
-    disconnect: DebugProtocol.DisconnectResponse;
-    evaluate: DebugProtocol.EvaluateResponse;
-    exceptionInfo: DebugProtocol.ExceptionInfoResponse;
-    goto: DebugProtocol.GotoResponse;
-    gotoTargets: DebugProtocol.GotoTargetsResponse;
-    initialize: DebugProtocol.InitializeResponse;
-    launch: DebugProtocol.LaunchResponse;
-    loadedSources: DebugProtocol.LoadedSourcesResponse;
-    modules: DebugProtocol.ModulesResponse;
-    next: DebugProtocol.NextResponse;
-    pause: DebugProtocol.PauseResponse;
-    restart: DebugProtocol.RestartResponse;
-    restartFrame: DebugProtocol.RestartFrameResponse;
-    reverseContinue: DebugProtocol.ReverseContinueResponse;
-    scopes: DebugProtocol.ScopesResponse;
-    setBreakpoints: DebugProtocol.SetBreakpointsResponse;
-    setExceptionBreakpoints: DebugProtocol.SetExceptionBreakpointsResponse;
-    setExpression: DebugProtocol.SetExpressionResponse;
-    setFunctionBreakpoints: DebugProtocol.SetFunctionBreakpointsResponse;
-    setVariable: DebugProtocol.SetVariableResponse;
-    source: DebugProtocol.SourceResponse;
-    stackTrace: DebugProtocol.StackTraceResponse;
-    stepBack: DebugProtocol.StepBackResponse;
-    stepIn: DebugProtocol.StepInResponse;
-    stepInTargets: DebugProtocol.StepInTargetsResponse;
-    stepOut: DebugProtocol.StepOutResponse;
-    terminate: DebugProtocol.TerminateResponse;
-    terminateThreads: DebugProtocol.TerminateThreadsResponse;
-    threads: DebugProtocol.ThreadsResponse;
-    updateCell: IUpdateCellResponse;
-    variables: DebugProtocol.VariablesResponse;
-  }
 }

+ 114 - 2
src/tokens.ts

@@ -13,6 +13,8 @@ import { Token } from '@phosphor/coreutils';
 
 import { IObservableDisposable } from '@phosphor/disposable';
 
+import { DebugProtocol } from 'vscode-debugprotocol';
+
 import { Debugger } from './debugger';
 
 /**
@@ -39,15 +41,125 @@ export namespace IDebugger {
     editors: CodeEditor.IEditor[];
 
     /**
-     * Start a new debug session
+     * Start a new debug session.
      */
     start(): void;
 
     /**
-     * Stop a running new debug session
+     * Stop a running debug session.
      */
     stop(): void;
   }
+
+  export namespace ISession {
+    /**
+     * Arguments for 'updateCell' request.
+     * This is an addition to the Debug Adapter Protocol to support
+     * setting breakpoints for cells
+     */
+    export interface IUpdateCellArguments {
+      cellId: number;
+      nextId: number;
+      code: string;
+    }
+
+    /**
+     * Response to 'updateCell' request.
+     * This is an addition to the Debug Adapter Protocol to support
+     * setting breakpoints for cells
+     */
+    export interface IUpdateCellResponse extends DebugProtocol.Response {
+      body: {
+        sourcePath: string;
+      };
+    }
+
+    /**
+     * Interface for all the debug requests types.
+     */
+    export interface IRequest {
+      attach: DebugProtocol.AttachRequestArguments;
+      completions: DebugProtocol.CompletionsArguments;
+      configurationDone: DebugProtocol.ConfigurationDoneArguments;
+      continue: DebugProtocol.ContinueArguments;
+      disconnect: DebugProtocol.DisconnectArguments;
+      evaluate: DebugProtocol.EvaluateArguments;
+      exceptionInfo: DebugProtocol.ExceptionInfoArguments;
+      goto: DebugProtocol.GotoArguments;
+      gotoTargets: DebugProtocol.GotoTargetsArguments;
+      initialize: DebugProtocol.InitializeRequestArguments;
+      launch: DebugProtocol.LaunchRequestArguments;
+      loadedSources: DebugProtocol.LoadedSourcesArguments;
+      modules: DebugProtocol.ModulesArguments;
+      next: DebugProtocol.NextArguments;
+      pause: DebugProtocol.PauseArguments;
+      restart: DebugProtocol.RestartArguments;
+      restartFrame: DebugProtocol.RestartFrameArguments;
+      reverseContinue: DebugProtocol.ReverseContinueArguments;
+      scopes: DebugProtocol.ScopesArguments;
+      setBreakpoints: DebugProtocol.SetBreakpointsArguments;
+      setExceptionBreakpoints: DebugProtocol.SetExceptionBreakpointsArguments;
+      setExpression: DebugProtocol.SetExpressionArguments;
+      setFunctionBreakpoints: DebugProtocol.SetFunctionBreakpointsArguments;
+      setVariable: DebugProtocol.SetVariableArguments;
+      source: DebugProtocol.SourceArguments;
+      stackTrace: DebugProtocol.StackTraceArguments;
+      stepBack: DebugProtocol.StepBackArguments;
+      stepIn: DebugProtocol.StepInArguments;
+      stepInTargets: DebugProtocol.StepInTargetsArguments;
+      stepOut: DebugProtocol.StepOutArguments;
+      terminate: DebugProtocol.TerminateArguments;
+      terminateThreads: DebugProtocol.TerminateThreadsArguments;
+      threads: {};
+      updateCell: IUpdateCellArguments;
+    }
+
+    /**
+     * Interface for all the debug response types.
+     */
+    export interface IResponse {
+      attach: DebugProtocol.AttachResponse;
+      completions: DebugProtocol.CompletionsResponse;
+      configurationDone: DebugProtocol.ConfigurationDoneResponse;
+      continue: DebugProtocol.ContinueResponse;
+      disconnect: DebugProtocol.DisconnectResponse;
+      evaluate: DebugProtocol.EvaluateResponse;
+      exceptionInfo: DebugProtocol.ExceptionInfoResponse;
+      goto: DebugProtocol.GotoResponse;
+      gotoTargets: DebugProtocol.GotoTargetsResponse;
+      initialize: DebugProtocol.InitializeResponse;
+      launch: DebugProtocol.LaunchResponse;
+      loadedSources: DebugProtocol.LoadedSourcesResponse;
+      modules: DebugProtocol.ModulesResponse;
+      next: DebugProtocol.NextResponse;
+      pause: DebugProtocol.PauseResponse;
+      restart: DebugProtocol.RestartResponse;
+      restartFrame: DebugProtocol.RestartFrameResponse;
+      reverseContinue: DebugProtocol.ReverseContinueResponse;
+      scopes: DebugProtocol.ScopesResponse;
+      setBreakpoints: DebugProtocol.SetBreakpointsResponse;
+      setExceptionBreakpoints: DebugProtocol.SetExceptionBreakpointsResponse;
+      setExpression: DebugProtocol.SetExpressionResponse;
+      setFunctionBreakpoints: DebugProtocol.SetFunctionBreakpointsResponse;
+      setVariable: DebugProtocol.SetVariableResponse;
+      source: DebugProtocol.SourceResponse;
+      stackTrace: DebugProtocol.StackTraceResponse;
+      stepBack: DebugProtocol.StepBackResponse;
+      stepIn: DebugProtocol.StepInResponse;
+      stepInTargets: DebugProtocol.StepInTargetsResponse;
+      stepOut: DebugProtocol.StepOutResponse;
+      terminate: DebugProtocol.TerminateResponse;
+      terminateThreads: DebugProtocol.TerminateThreadsResponse;
+      threads: DebugProtocol.ThreadsResponse;
+      updateCell: IUpdateCellResponse;
+      variables: DebugProtocol.VariablesResponse;
+    }
+
+    /**
+     * A generic debug event.
+     */
+    export type IEvent = DebugProtocol.Event;
+  }
 }
 
 /**